View Single Post
  #11  
Old 06-16-2015, 11:24 AM
fastboy21 fastboy21 is offline
Planar Protector

fastboy21's Avatar

Join Date: Nov 2009
Posts: 2,179
Default

Quote:
Originally Posted by nyclin [You must be logged in to view images. Log in or Register.]
my totally anecdotal evidence says that bards only twisted 2 songs max until /melody because 56k just couldn't handle the power of 3 songs at once
i regularly twisted 4 on live in classic/kunark. it wasn't a matter of connection speed or other latency; it was, as it is now, just a pain to twist songs for hours on end without /melody.

the five twist i am not sure about. it isn't a skill issue though. if you can twist 4 you then can twist five...its just a different button you are pushing, its not like juggling where adding another ball makes the endeavor significantly harder each time.

the five song twist only works because of the server-side tick...i.e. if i am singing regen the entire effect of the regen is applied on the tick, regardless of how much longer the buff stays up (this is the same thing as "canny dancing"---you only need to be sitting when the server ticks to get the full sitting mana regen regardless of whether or not you are standing for the next 5.9 secs, etc.). so, in effect, if you make sure that your "drop song" is a song that only has to be on during the server tick to get its full effect (mana regen, health regen, etc.) then you are running five bard songs altogether.

to be honest, i am not sure if it worked this way in classic on live. the consensus seems to be that it did, but most folks didn't know (at least folks I knew who played bards) enough about the way songs and ticks worked to universally take advantage of it.
Last edited by fastboy21; 06-16-2015 at 11:27 AM..