Thread: Mob run speed?
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Old 06-16-2015, 11:12 AM
Haynar Haynar is offline
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Location: West of the Mississippi
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Originally Posted by Adcid [You must be logged in to view images. Log in or Register.]
seems like most of the run speed issues have been resolved. This morning after the restart I am able to outrun some mobs with strafe. They do still seem a little faster than a week ago, but I'm sure people wont have problems running back to camps with mobs hitting them in the back.
There was an issue with mob movement that caused NPCs to have like a stutter step. This caused some of the steps that are at 100 msec intervals to happen 2 or 3 times. This happened on average once every 5-10 secs normally. In other instances more. Fixing the stutter, and some int rounding made the calcs more precise. So other corrections were way over the top. Like +25% to mob speeds. Thats what happened that mobs sucked so bad.

I got everything matched back up. Added better rounding for int conversions. Mob speeds should be maybe 2-5% faster than original. They are much closer to what they should be now. That extra 25% should be gone now too.

H
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