Thread: Mob run speed?
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Old 06-14-2015, 11:53 PM
Xaanka Xaanka is offline
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Quote:
Originally Posted by Tann [You must be logged in to view images. Log in or Register.]
Yea back on the nameless we called mobs fibblenibs, raids shakakadueces, and bards were actually called cliffburtons



Jokes aside, names do matter. Use the way back machine and find anything on swarm kiting, you'll see charm as the method.

That's what I was originally getting at, talking about something "classic" and using a term people in classic used for something else.
Everquest was huge, all of the servers were very different. Ever been on a server where Kelethin was the trade hub? Qeynos? Exactly. MMO terminology wasn't really A Thing back then, every server probably had its own name for the strategy. Remember, back then your average player didn't know what LFG meant until someone explained it to them.

On Ayonae Ro and Xegony, AOE swarm kiting as we know it certainly did exist in classic area. Ruins of Kunark added a song to the game explicitly for the use of swarm kiting, so it's safe to say Sony was well aware of the strategy by the time Kunark was being developed.

Charm kiting was also A Thing, and nobody on any server I played on called it charm kiting back then.

So basically, semantics is the reason why searching 201* terms in the way back machine isn't giving you results. Kind of like how searching "Tesla Model S" won't give you any results about cars. I don't even think there was a term for it back then. I always personally just heard it referred to as AoEing or bard AoE. Most people didn't know about it, people who were aware didn't really advertise the strategy a whole lot in my experiences.

Your sarcastic reply to the guy saying "hey we all used different terms back then" pretty much shows you either didn't play back then, never got past level 25, or you have poor memory... EQ was the first mainstream-popular MMORPG -- it created many of the terms we use today, outside of the ones which came from regular RPG's they simply didn't exist.

Got any explanation for why the bard aoe's tick so low and hit unlimited targets when there were other aoe's in the game coded to hit a capped number? Got any explanation for why Horns are in the game when the entire line of items essentially only affects swarm kiting? How about Largo's Absonant Binding's addition at the beginning of the leveling path in Kunark? Your argument is falling apart.

Back then powerleveling hardly existed, and early levels were harder to get. Nobody knew the game and everybody died more while exping slower. Bards were very weak until level 18 and highly penalized on exp, while bringing nothing to a group until later levels. The OT didn't exist, and even when it was added it took years for most players to pick up on how good of a spot it was for bards. I personally remember OT being a pretty well kept secret amongst bards in the know. Getting a bard to the point where it could even begin to swarm was hard enough, back then it wasn't an instant level 50 bard like it is today. Swarming is a perfect example of peoples' knowledge of the game trivializing things which used to be very challenging.

Face it, you just don't like swarm kiting and you don't care about what was in the game back then or not. There's nothing wrong with that, just say it instead of arguing it wasn't in the game. As much as I disagreed with Haynar earlier, I can respect why he wants to nerf swarming because he said it: he just doesn't like it.

ok too many words.
Last edited by Xaanka; 06-15-2015 at 12:19 AM..