bug # 1 - we cannot chain-cast certain spells like CH because they seem to be locked out due to a recast timer. When in classic they had no recast timer.
bug # 2 - using a clicky, gem slot 1 refreshes any spell regardless of the recast timer. the other gem slots are fine and only reset the global cooldown while properly following the rules of the recast timer.
op and a few others are suggesting to fix bug # 1 by applying bug # 2 to every single gem.
and im saying to disregard bug # 2 for now. Lets just focus on bug # 1. and the fix for that is for devs to look into and remove the hard-coded 2.2 sec recast time that evidently exists regardless what the spdat says.
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