Quote:
Originally Posted by Mitchell92
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If I understand this correctly:
You're saying that MMO's prior to 2004 (When WoW came out) were designed to be harder to play, take ages to level up, and take a lot of time to progress?
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Well, it's not necessarily that they are designed to be hard to play, but they were because of the genre. What I am saying is that WoW changed all that when it was released.