View Single Post
  #9  
Old 06-07-2015, 04:42 AM
Pyrocat Pyrocat is offline
Planar Protector

Pyrocat's Avatar

Join Date: Oct 2009
Location: Seattle, WA
Posts: 1,937
Default

I think caster classes in general will keep people involved. Melee don't really have the continual reward drip that casters do. It's important to give people stuff to look forward to, otherwise they just see it as an endless grind to 60. Being like "hey you're playing a necro? man I can't wait until lvl 16 when you get feign death" is a lot more likely to keep someone playing then "hey you're playing a rogue? man I can't wait until... uh... you do more dps? so like, 55?". Dual wield and other new skill milestones like feign death or backstab can fill that role to some extent but they are fewer and farther between.

For reference's sake, between lvl 1 and 50:
Int casters get 13 spell levels
Wis casters get 12 spell levels
Hybrids get 7 spell levels
and Bards get a new song every level (and a bunch of cool skills)

If you can try and find some videos of higher level gameplay for each of the classes it might give them a better idea of what to expect, and with that information they can better pick what interests them. Hard to tell what makes a class unique at early levels; until lvl 10 everyone is pretty much a warrior.
__________________
Pyrocat the Protector of Vul
Proud member of The Safehouse since 2000
Pyrocat (60 TRL SHM) Orochi (60 IKS NEC)