Thread: Game Mechanics: fix charm
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Old 02-10-2010, 02:21 AM
Dabamf Dabamf is offline
Sarnak


Join Date: Oct 2009
Posts: 203
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Quote:
Originally Posted by Kuldiin [You must be logged in to view images. Log in or Register.]
Wow I must be doing something wrong then.

In a group yesterday in Guk (with 214 CHA) we decided to get rid of a tashed/charmed Dar pet because it was breaking every few minutes (just like it used to on live).

Can someone let me know the /haxor command for always maximum charm please?
Level of charmer?

I had the opposite experience yesterday. In guk our 45 enchanter maintained a dar pet the full duration every time he charmed it, and he didn't even have full charisma gear (though close). Then, moving to solb, he maintained an LDC pet the full duration every time. LDCs double for 130 + dot. It probably accounted for half the group's total dps. I did 35 in 2 hours and 36 in 2 1/2 hours with a monk's 20% penalty and no cleric. The only risk came every 15 minutes when the enchanter said "ok, need to recharm pet" and the group would help root it while he re-tashed/charmed.

I'm glad a dev finally responded to this absurdity. I was losing the battle convincing myself I didn't need to make another alt just to mess with the absurdity of charm. Now I can fight the urge.

And maybe if the importance of charisma is toned down I can actually solo guk lord again on the necro like we used to be able to do. Well...that is if "guk" mobs ever stop hitting like raid mobs.