Quote:
Originally Posted by Daldaen
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Sneak SHOULD break when you hit the Ranged Attack button.
That's why flight time mattered. You had to reactivate Sneak while the projectile was mid-flight and have Sneak active by the time it hits your target otherwise you pull everything.
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Here's the relevant part of the patch note from 5/8/2002:
Sneak only breaks when a character is hit, not when he hits someone.
This means that prior to this patch note, sneak broke when a character hit someone. You infer that to mean pressing 'Range Attack' means Sneak should drop. That's not how it reads. As worded by the patch notes, the object needs to travel and hit something, THEN Sneak drops.
I agree this is different from the way it is now and should be changed to be Classic. Currently you can jav something and until it runs up and hits you, Sneak is still active.
But according to the notes we're referring to, Sneak shouldn't drop when Range Attack is pressed. It should drop when the object connects with a target.