I played a war on live for many years, and honestly warrior agro was always sketchy at best until they added in the endurance abilities such as incite and other similar discs then it actually became reliable.
I remember when they added the success / fail message for taunt it became overly obvious that taunt fail / success rate was actually far different then what it was supposed to be, maybe 1 in every 8-10 taunts actually worked, and further more, I remember fairly recently ( with in the last 3 or 4 years maybe? ) warriors were bitching about taunt still not working correctly and asking about a fix and an eq live dev came out and plainly stated that taunt has been severely broken since the very beginning of the game, and that it would be impossible to fix it at this point because it is buried under so much poorly written code that if they attempted to fix it, it could have far reaching game breaking consequences.
that being said, the somewhat unpredictable nature of warrior agro, is one of the things that makes playing them so much fun, and makes it take more skill than turn on auto attack and jam taunt.
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Finxter Fizzlepants - 54th Level Gnome Mage of Kittens Who Say Meow
Seeatee- 40 ShadowKnight
Bushybeard - 22 warrior
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