Quote:
Originally Posted by Syft-X
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Well the 66% dmg nerf to dots and nukes did go into effect in Kunark, but on live melee's hit about 30-40% lower and hit rates were much less. That added to the 4 years of kunark and the average resist gear and we see a huge problem in caster vs melee balance.
Then add in Line of sight being broken here, on live you didn't require los to cast just a target in this era. Which forces casters into the perfect killing zone of a melee. Casters spells easily being able to be ranged as a melee jousts in and out of spell range.
Then you clearly see a problem that is growing bigger as it is left unaddressed.
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Im just curious what do you base your math out of? Youve been so extremely wrong when you talk about eq before. Is there evidence of the melee hitting 30-40% lower? Im curious.