Greetings all.
I'm intrigued, and have been around the block a few times with respect to PvP. I have a couple of questions though.
First, the rule set seems to be inconsistent, to be polite.
A fungi tunic twink comes at me and I will do two things. First, accept that death is inevitable. Second, I train the sh*t out of the twink. Corpse camping is legal, with a caveat, but legal none the less. But you cannot use your immediate environment to defend yourself?
The rules should be consistent: ie. there are no rules. The environment is a tool to be used as deemed appropriate by the players involved.
My second question has to do with the end game. I recently played on a vanilla wow pvp server and it was ugly. Once you got to the endgame the focus was on the leaderboard, which meant that the highest level players would kill the lowest levels that would still provide "honor" points. Semantics aside, the reality was that the game was no longer playable.
Same people. Same time zone. Same limited number of end-game zones. One cycle of endless ganking.
Also, I doubt the loot and scoot stuff is enforced because the staff are probably overworked as it is.
I'm considering giving it a shot, but would like to hear about the end game, as well as the justification that corpse camping is ok but training is not.
Thanks.
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