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Originally Posted by Triangle
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I am not so confident about charisma not affecting charm, but will admit my evidence is anecdotal. What are you basing your opinion on?
As far as lvl 51 mobs go, I find they break relatively frequently. Frequent enough to be a problem on difficult fights. Indeed, a break by itself can be devastating if you are solo and the break happens on a mob that you cannot tank. Your pet will have to regain agro. Many examples here, but Vessel comes to mind. I believe that I had a break and was forced to either use a CH stick or idol while my pet regained agro.
Ragefire would be interesting. His fear is MR based, and normally you want your charmed pet's MR as low as possible.
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Just basing it on my experience with strings.
Yea 51 pets break a fair amount but, it's instant cast. At most you'll get one round from pet/mob and then recharm and sick on mob again. This can be a lot of damage but it is manageable most times.
Druids cannot slow or Malo, so we don't generate a huge amount of aggro on the mob we are fighting, allowing the pet to regain aggro almost immediately after breaks . Epic snare is about the only aggro generating thing I will do other than superior healing myself.
Rooted mobs don't flee. Our strategy would be contingent upon having two rooted fire Giants underneath him. The AE is fire based, and fire Giants are obviously immune to fire, so they won't get dispelled. I'd likely dump a ring/shoulder and tash stick proc into each giant then root them in lair and kill both versions of Ragefire. I'm pretty sure hasted, DWing Fire Giant DPS x2 will drop him in a few minutes. The main challenge will be managing roots/push I think. Should be a fun time though. Just not worth poopsocking Ragefire for 20 hours to experience it...