Quote:
Originally Posted by Stasis01
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I don't think weekly coded sim repops will be a big deal in Velious - you won't be able to drop most of the important mobs anyway.
I would focus on building a good guild that can handle Velious - and yea an AON nameplate thread would have worked, but this is just backtracking from your rage quit to try to justify it.
AON nameplates is obvious.
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Not sure I'd wanna get caught up on an argument regarding whether or not it will be a "big deal".
Sim repops were put in place to correctly emulate random spawns and give opportunities to more people, I don't believe being able to present 80-100 people should be the standard raid force. I do not think the fact that entry guilds like Fresh not being able to exist is good for a server. Right now you literally have no choices. It's Empire or Good Guys, I think it's pretty sad when a server gives you such limited offers.
Communities have to be destroyed non stop in order to keep up with the zerg game. That's a fundamental problem, not a kunark or velious problem.
I don't think you'd disagree with me that the lack of properly instated spawn system pretty much ruined Kunark competition wise. I'd hate to have speculation on whether or not a classic mechanic is necessary have a similar effect on Velious. Worst case scenario more content and opportunities for everyone.