View Single Post
  #152  
Old 05-26-2015, 12:42 PM
lite lite is offline
Banned


Join Date: Sep 2012
Posts: 3,160
Default

Quote:
Originally Posted by Stasis01 [You must be logged in to view images. Log in or Register.]
I don't think weekly coded sim repops will be a big deal in Velious - you won't be able to drop most of the important mobs anyway.

I would focus on building a good guild that can handle Velious - and yea an AON nameplate thread would have worked, but this is just backtracking from your rage quit to try to justify it.

AON nameplates is obvious.

Not sure I'd wanna get caught up on an argument regarding whether or not it will be a "big deal".

Sim repops were put in place to correctly emulate random spawns and give opportunities to more people, I don't believe being able to present 80-100 people should be the standard raid force. I do not think the fact that entry guilds like Fresh not being able to exist is good for a server. Right now you literally have no choices. It's Empire or Good Guys, I think it's pretty sad when a server gives you such limited offers.

Communities have to be destroyed non stop in order to keep up with the zerg game. That's a fundamental problem, not a kunark or velious problem.

I don't think you'd disagree with me that the lack of properly instated spawn system pretty much ruined Kunark competition wise. I'd hate to have speculation on whether or not a classic mechanic is necessary have a similar effect on Velious. Worst case scenario more content and opportunities for everyone.