View Single Post
  #8  
Old 05-25-2015, 10:55 PM
Troxx Troxx is offline
Planar Protector

Troxx's Avatar

Join Date: Jun 2014
Location: The sands of DSM’s vagina
Posts: 4,284
Default

Quote:
Originally Posted by Tuljin [You must be logged in to view images. Log in or Register.]
Classes will still mostly be split due to what classes are easiest to get groups and get to 60. Hybrids wont surge a bunch in popularity even with removal of penalties due to how "weak" they are. Also there are many classes that are not as "raid useful" as others which also affects population counts.
I disagree.

Excluding raid boss tanking knights are frankly amazing group level tanks. The biggest draw back for playing one or inviting one is the penalty.

Rangers ... Where to start. There's a reason you saw a billion of them in early eq. Part of that is because very few parsed so relative worth was unknown. Pair that with the 'nobody knew about xp penalty" and bam - there were a ton. They are a blast to play and allow for a lot of flexibility. Sure there's not much they can do that others can't do better, but they are still stable and productive dps that can assist with heals, roots, snares etc.

I main'd a ranger back in the day. In a perfect group they might seem lackluster, but in anything less than - they make the whole group work better. Ghetto heals save healer mana and their dmg output is nothing to sneeze at. More than anything, they're just a really FUN class. Take away the penalty and suddenly you'll see more of them total and more of them actually getting groups.

I bet we see a lot more Rangers moreso than any other class. Knights will see a lot of growth too.
__________________
Quote:
Originally Posted by DeathsSilkyMist View Post
There is no fail message for FD.
https://www.project1999.com/forums/s...43&postcount=2



.