Quote:
Originally Posted by Jarlon
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they will probably switch the rules as people complain. Last progression went through multiple iterations of multiple different rule sets.
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I highly doubt it
Daybreak has gone so far as to alter the OFFICIAL EULA/TOS and removed any references to the term "killstealing," and updating it to say that there are no such things as "camps" in EverQuest. "Camps" were a player-implemented idea that was never officially supported by SOE.
Your group can no longer technically "own a camp" in a given zone. The sole determining factor for "mob ownership" is now a "DPS race;" whoever causes the most DPS to the mob in question gains ownership of the loots.