Quote:
Originally Posted by Wabic
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So in that case, if the knight was another bard instead... see what I'm saying?
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If the knight was another bard instead you'd want them in a group singing songs. If you had groups full with bards, a knight can perform the same role as the bard except the knight can take more hits and survive more random mob aggros. Paladins can heal themselves faster than a bard can regen.
Knights can also off tank adds, Paladins can serve as backup healers, SKs as pullers. Both serve well as ramp tanks. Solid speed bumps in between tank switches if you don't have weapon shield or tons of warriors.
Like a bard, they're a utility class that can morph to fit whatever raid makeup/situation you are faced with. Which is what makes them invaluable.
In the vaccuum of MathQuest, I'm sure some power gamers have a tough time justifying them when they're calculating DI/DBs and figuring out the exact /pause on their clerics CH chain and how many epic'd 60 Rogues you need to kill the mob in 2 minutes. But actual EQ that we play calls for these utility classes to be used on raids all the time. If you got a single pull of a non rampaging mob to a corner, yea, they're rather useless. So is basically everyone but the MT, Clerics and pure DPS though.