Quote:
Originally Posted by Daldaen
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As they say, shits classic.
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my 2plat: - IMHO Classic is a specific content, mechanics and lore world. In my mind it is not related to hardware or technicalities of user interface.
Death penalty, corpse runs, tough mobs, medding, xp/item camping - all this are part of mechanics. They have 99% impact on gameplay.
Target rings, color con codes, item linking, modifiable UI, and oh my god Luclin models - maybe have 1% impact on PERSONAL PERCEPTION ONLY.
Your corpse run, hell levels, and rarity of items needed for epic is not going away whenever you have colored target ring or not. You won't get mana any faster whenever you have Luclin models on or not.
Unlike some people, my perception of the CLASSIC world is not affected by cosmetic interface discrepancies.
Now MAPS - are tricky ones - they clearly affect gameplay, and not just UI feature.