View Single Post
  #3  
Old 02-09-2010, 04:54 AM
drplump drplump is offline
Sarnak


Join Date: Nov 2009
Posts: 215
Default

Enable the /guildwar command. Then if 2 guilds are in a zone with a SPAWNED raid target and one guild challenges the other to a guildwars and they decline then they must leave the zone and forfeit rights to that target. The /guildwar command should only work/enable pvp in zones that have raid targets actively spawned and should automatically deactivate once the target is dead.

Once that is in place just make all targets FFA. Keep in mind the guild doesn't have to kill the entire other guild just accept the challenge and hold off the other guild long enough to kill their target.

This eliminates all BS because it uses a built in hard coded system and removes all opinion. IF a guild is outside innys spawn in hate it doesnt matter that another guild ports in and challenges them because they could easily kill inny and leave before they make it to them especially if you send a team after them to slow them down. Hell if guilds wanna whine about pvp make the guildwar take half an hour to take effect.