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Originally Posted by Syft-X
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Nirgon's actually right on this one, I could destroy this thread with a single post but I won't because it would be a lie and I'd be fighting for something unclassic just out of spite.
The truth is it did start with no LOS checks because you used to be able to /target someone from far and nuke away. But they flip flopped LOS back and forth a few times and I can't remember exactly when they did.
I think it became beginning of cast near Luclin/PoP but I can't be 100% certain.
It would be more balancing to casters to have no LOS vs Melee's though because Melee's here are mowing machines with infinite dmg potential.
Come velious Melee's/Hybrid are gonna shit on casters to an epic degree in both burst and steady dps. And everyone playing games right now on Bug reports is gonna flood these forums with tears.
LOL Haynar I know why you would think "Oh I gotta give melee's something if I do this'
But this Server is already melee quest and Casters are absolute dogshit compared to melee's, you gotta do something to balance casters in velious or they will be obsolete in pvp.
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To be honest, melees who were geared in Velious demolished casters in PVP. That's why there were alot of changes to casters in general in Luclin etc.