Quote:
Originally Posted by Colgate
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there is nothing at all to suggest that darwoth has high magic resist
"lands like a lure" yet gets partialed to almost zero damage by an unbuffed druid who likely had <100 MR
haha
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I guess if you refuse to accept all the players on sites directly stating it then you might have a point, but the fact that your guild mates are using the very same site...
Quote:
Originally Posted by Nirgon
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Stealing off another link in the shock of lightning thread
http://www.graffe.com/forums/showthr...l=1#post131975
Lots of people are fishing in the wrong places for buffs (classic fixes tbh) to casters atm... this is the one we need most
You should not need an LoS check for casting an offensive spell on players (but should on mobs) whether indoors or outdoors
This is accurate for the server's entire timeline (day 1 - last day of Velious aka eternity here)
Having to take a Tantor's to the face every time you want to start casting a nuke ain't classic [You must be logged in to view images. Log in or Register.]
Grats all solo ganker casters if this goes in.. hope this is a quick/easy fix to make.. it can be further stretched basically to "no spells cast on a player by a player should require a los check" (bolts should not go through walls, obvi but you can start the cast this way should they come around the corner before it finishes)
Melees right now are infinite endurance machines that can shred and shred and shred too... with 0 buffs / res effects not really hurting them NEARLY as much as they should
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to prove other classic changes on another thread pretty much makes you look like a giant clown trying to deny it.
If you think the average MR of people was 100 velious/luclin lol then might wanna think before you speak. OR just do what I did find some proof to refute it instead of expecting us to take the word of someone who never played classic.