It isn't that EQ is "hard". This is all content that veterans have grinded, quested, tradeskilled, raided, trained, camped, and whatever else for literally hundreds of hours. It's ten years old. Yeah, you have to work for what you have, but there's really not a challenge beyond dealing with bad groups and stupid players. Druids who constantly melee without ever sitting and wonder why they're always out of mana; monks pulling 12 mobs with the only justification being that they have a damage shield; rangers who get low on health, panic, and immediately start trying to kite the mob, completely ignoring the fact that we are INSIDE, then throw a hissy fit because "twinks dont die that easy you guys didnt heal me" and proceeds to ragequit. (sorry, kind of a run on. Tried not to do it) What I'm getting at is, ironically, the people around me usually make the game seem much harder than it is. And, unfortunately, when I want to play the classes I really enjoy, I can't just ditch those people. I can't backstab a mob when I'm the only one on it's aggro list.
Main point being that EQ is time consuming and frustrating long before it is particularly hard. Most people don't have time to level a character to 50 as fast as possible. It does take a lot of work and quite a few days played, but really that just falls under time again. There is no real money involved at all, so I don't see a problem with it. Honestly, there are times when it feels like I almost need a farming class to be where I want to be with another character. Obviously this isn't true, but it feels that way sometimes.
People just want to skip the hassle. The end game is a big goal for most people (not all, there are the casuals who take it easy and watch the grass grow) and the grind is the way to get there. Sometimes the grind is not appealing at all.
Let em do it. It's not for something tangible, it's for a pixel.
I'm seriously bored.
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