Whatever works, works. For what I do, whether I have a cleric who has a manastone, or one who hasn't, makes little difference. Stuff still dies, the orange bar goes up, and our goals are accomplished.
I rate a character's usefulness by whether the player can do his job and whether he drives me batty. The latter one is of prime importance.
All that's fairly off-topic though. In general, as far as content goes, I can't say I oppose the opening of Hate. Quite the opposite--I consider it a helpful compromise. Sol Ro, on the other hand, will probably annoy people when it opens. Whether or not the items-to-be-removed are all that important, many people *think* they're important and as such will miss 'em when they're gone. In this case perception overrules reality.
Danth
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