Many melee-oriented boards of the past have worked it out in excruciating detail. Steel Warriors in particular, but also Safehouse, Monkly Business, and the Ranger's Glade. Troxx's post seems pretty accurate from memory. I also recall that there were 2 types of AC, mitigation and avoidance, and each one adjusted a different hit parameter. the AC value shown was a composite of the two types.
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The Ancient Ranger
Awake again.
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