Quote:
Originally Posted by Daldaen
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Sim repop, all raid mobs loot tables randomized. Dracoliche can drop CT loot, Maestro can drop Inny loot, Gorenaire can drop Maestro loot, etc.
Arena event where multiple raid mobs are spawn simultaneously for the raid present to deal with. Naggy+Vox spawn next to each other in center of arena and must be slain. Talendor, Gore, Sev and Fay spawned together. Inny + CT spawned together (with misc PoHate/Fear trash merbs). I'd be extremely interested to see how people here could handle a balance fight that spawns more adds if Vox/Nagafens HP separate too much, etc.
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These 2 would be awesome and I replace my request for double xp day and guise events for this.
A suggestion for Arena event, a Test of Might so to speak, do this in a wide open zone like West Karana (spectators can create human alts and run there). Spawn the dragon/god/combination and do a guild Test of Might. Reserve it to maximum groups of 3 or 4. Take your guilds best raid force and GM summon gods/dragons to Test their Might.
You can do it in tiers; such as vox/naggy, Then Inny/CT, Then Trak/Gore/VS, then move to VP Dragons. Allow these mobs to have normal loot tables and if guild is successful they get the loot, if they fail the event ends and whatever they did kill they get to keep. This would also give any guild a chance to kill and loot a wide variety of raids mobs they may never get a chance at.
It would be a 1 time event so you don't have to worry about flooding the market. Give any guild that wants to participate a chance to go through this Test of Might, and reward them with the loot tables for the bosses they do kill. This could also serve as competition as the guilds will compete to see who can kill the biggest and hardest mobs the most efficiently.
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