Quote:
Originally Posted by Deckk
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Thanks!
I was thinking monk, but to be effective I'd have to keep him pretty light which would slow things down big time.
Anyone have any thoughts on necro/chanter as far as leveling goes?
I'm so unsure of which direction I want to go.
Bard or druid sounds like the best bet, but holy cow do I get class anxiety when it comes to this stuff.
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monks dont really need to stay light early on. perhaps if they are tanking 30 or 40+. if you want to play a monk effectively, you need at least 2 hp rings and a decent weapon.
necros and chanters are both good choices for solo work, but unlike druids cannot make bank (early on) without poop socking rares. for the most part, any caster class is not too gear dependent. necros are a very strong solo class, but enchanters can be stronger if you know what to do. enchanters are much more desirable in groups because clarity and CC. necros bring okay damage and some limited utility (heals/cc/snare)
sadly druids are not very popular in groups, especially later on (40+), even though they can bring lots to the table (DS!!, off-heals, cc, sow, snare). Most people don't play druids like i think they should be played.