Thread: Spells: shock of lightning
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Old 05-10-2015, 09:56 AM
SamwiseRed SamwiseRed is offline
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Originally Posted by Syft-X [You must be logged in to view images. Log in or Register.]
Chaotic Feedback, Shock of Blades, and Poison Bolt all landed like a lure with high resist mod on them. They were specifically made this way to add the dynamic of timing nukes in pvp
got prof? I don't remember devs EVER mentioning this. Also if all your experience comes from SZ then that is pretty much Luclin + and noone gives a shit. It makes no sense why they would choose only those 2 low level spells to be flagged unresistable. In REAL classic, people had NOWHERE near the amount of resist gear the average joe has now. I ran around with 50-60 mr and was constantly hit by most things even blind after malo'd. You give far too much credit to what people were wearing in classic or you are just making shit up.

I'll be watching this thread hoping that actual proof is posted rather than some 11 year old forum posts from 2003. One trend that goes for all spells in classic is that they are easier to land on mobs than players. Explain to me this reverse thinking process they used for these 2 specific spells?
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Last edited by SamwiseRed; 05-10-2015 at 10:10 AM..
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