Quote:
Originally Posted by L2Phantom
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Wrong.
1) Boxing was not classic. Barely anyone did it back when the game first came out, most PC's alone weren't powerful enough to process 2 clients. The game became famous for its player to player based interaction and its community; boxers kill community and encourage playing by yourself. This is what EQLive has become, do we really want that? I sure don't.
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You are by far as wrong as anyone has ever been. Back in the day you didn't run two clients on one PC, you actually used two PC's. Hence where 2boxing got it's name. Maybe I only hung out with powergamers during my tenure on EQLive, but a large majority of the people I played with owned two+ computers, and two+ accounts, including myself.
Allowing players to run no more then TWO CHARACTERS at a time will in no way kill the community. You'll be able to exp by yourself, but in the long run it's still much more efficient to have a full group in a dungeon somewhere XP'ing. Not being able to 2box kind of kills the casual player, such as myself at this point. I've logged in less and less in the past month since I was away for a few weeks at the end of December and my friends blew past me in levels. I'm playing a warrior, and if I can't find a group, which is about 75% of the time, I can solo a low blue con and then bind wound back to 50% and sit around for 10 minutes regaining the rest of my health. If able to 2box, I'd be able to at least box a healer and gain exp more efficiently while building a group.
If someone wants to play by themselves, that's their decision though, isn't it? I think two boxing or not, players who don't wish to take part in this grand "community" you speak of find a way to play by themselves.