Endurance = Warriors mana pool when their skill/discs came out. I could add 500 hate every some odd 45 seconds but it cost x amount of Endurance. Defensive/evasive discs cost Endurance per tick, etc. It all became a mana pool of aggro control vs endurance regen.
Edit: I do have to say I don't recall swimming being something that readily drained your stamina, I don't ever recall needing invigor on a kedge raid, but I have zero in formation to base that memory on.
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