Thread: Test it
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Old 05-07-2015, 03:00 AM
FaithlessKR FaithlessKR is offline
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Join Date: May 2013
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Quote:
Originally Posted by Lime [You must be logged in to view images. Log in or Register.]
New players with nothing risk nothing in item loot system. Those players with replenishing gear might end up replenishing other peoples stashes. Gear disparity evaporates when you know an enemy can kill you and those fungis, RBB's, Underfoot robes, diamond rings, start going into bags. Once you bag your resist gear then you start getting wrecked by spells to a much higher degree and you can no longer just zoneplug as roots start landing after debuffs.

Additionally even if you are Empire rich and have scrooge mcduck's vault of platinum leftover from Nihilum exploit days, nobody wants to lose a big ticket item like a CoF/Fungi/RBB to a rival guild.

This kind of loot system could actually be devastating to a guild like Empire and would definitely empower the non raider pvp crowd if no drop was removed and item loot added. Raiding for pixels is alot less lucrative when you cant use them to grief people with less gear and instead have to bag them or risk losing them. So it is understandable why you would be against this system. The idea of all that velious raid loot being lootable from pvp would probably be enough to make half of your members rage quit the server back to blue.
Cloak of flames hasn't been a big ticket item for a long time limebro :/
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