Quote:
Originally Posted by tristantio
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Typically bad experiences outweigh good ones for the majority of people - I think all the red boons (bonus xp, LNS policy etc.) are almost necessary to incentivize players who run into those bad experiences (ganks, twinks, /ooc rudeness).
Having a bad night on red (many ganks) can leave a huge sourness on someone's view of the server.
As the population is around 300 and growing, I think it's at a pretty good balance at the moment (there isn't a big risk, imho, of all of blue suddenly flooding over to red).
Also, while not classic, I think the group situation on red is more akin to what original EQ should have been anyways (in very few cases does having a 6 person group cause the group to get xp 6 times as fasts, hence the prevalence of solo classes that can grind groupless on blue).
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The population was hitting 400 and a little above especially on primetime, about 2 months ago.. Something happened where its now 300 or less at the same time.