Quote:
Originally Posted by bktroost
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The official ruling is to have damaged it. A wizard could lev and snag every one on the island and kite/med to kill them over a longer period of time.
If a mob is chasing a person at 100% and that mob is a roaming, non FTE raid mob and not a camped mob then it can be tagged with a nuke to acquire a new FTE. This prevents snare classes holding down mobs to conserve mana until they get the ideal aoe kite amount. GMs will not enforce a rule banning that tactic, but they support players that steal aggro with a nuke on a 100% mob.
If a mob is damaged but regens back up to 100% then the logic is that you do not have sufficient dps to be considered anything but stalling on that mob-- making that new mob eligible for a new person to take aggro.
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I'm pretty sure you're confusing raid FTE rules for normal FTE on normal mobs. If you do anything to pull a normal mob and have the ability to kill it, then it's your mob to kill until you demonstrate that you cannot or will not kill it, at which point someone else should be able to snag it from you. However, this essentially never happens. I've killed a ton of seafuries and have never seen anyone pulling a bunch of seafuries they couldn't kill in any reasonable time frame. The idea of a Wizard staff-pulling the entire island and med-kiting them all is a particularly insane piece of fiction. I mean, you know the sort of players who roll Wizards, right? It's the class for people who want to spend 80% of their time alt-tabbed. No Wizard would ever have the patience for something like that, it would be a complete waste of time.