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Old 04-30-2015, 06:10 PM
red99playing red99playing is offline
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Join Date: Apr 2015
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Quote:
Originally Posted by Lime [You must be logged in to view images. Log in or Register.]
While I think you could revamp the PNP policy to protect newer players and exclude the high end player, I personally don't think anyone on a pvp server should have an inherent right to safety. Many of the big guilds already have systems in place to power level and protect low level characters while they get set up on red and actively recruit anyone they can to replace the churn of the endgame raid scenes.

Being a new player on Rallos Zek, you had no inherent right to safety and the ability to be killed multiple times and harassed with item loss. The players formed communities and anti-pk alliances where they protected themselves in vigilante anti-pk groups that would protect new players as well as punish and ostracize undesirable players.

With current policy there is little reason for player interaction as you simply LNS without risk to the next zone and continue on your leveling process with no risk to yourself and no real way to punish a PK player as he can simply do the same. This creates a game play system where building fellowships with other players is unnecessary as you can solve all your problems yourself, which is against the very nature of a community driven game like Everquest.
Rallos Zek had a good risk mechanic to help deter grieving, Red99 Doesn't allow noobs to raid boss a twink down for two reasons most times.

1. No Item loot
2. Low server Pop
secret #3. YT Seekers with 60 oors and gear made of rmt bait

the risks that comes with pvp on this server is a loss of carried cash and PvE/ PVP potential in that zone for the next hour.

Players do need to interact with each other to progress for a multitude of reasons. PVP contest is definitely one of them.