Quote:
Originally Posted by Guide.Chroma
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It'd take some more thinking/ looking into, but this is one of the reasonable suggestions. Would have to see what adjacent zone lockouts would cause shenanigans. The primary issue I have is enforcing the initial lockout. People that are bound in a locked zone, or claim to be bound in the locked zone is the first that comes to mind.
I'm still not sold that there needs to be more of a penalty to the loser besides losing whatever they were fighting for.
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Biggest issue with PnP is the amount of frivolous petitions the GMs cater to and then mindlessly suspend people over. If that was deterred and only true pnp violations such as continuing to bind camp someone who called lns resulted in punishment then I think things will be ok. Basically currently on the box PnP is being used as a weapon against people and being exploited by the loser to hurt the winner because they know some well wrote up BS petition will result in 7 day suspy when all along winner may not have been acting out of malice or loser couldve just handled the situation differently.
One suggestion I have for velious though is to extend the lock out period for certain raid zones. If a guild wins PvP in say Kael forcing a lockout of loser. Lock out should be for 3 hours or until raid force leaves.