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Old 04-29-2015, 07:57 PM
Madri Madri is offline
Scrawny Gnoll


Join Date: Jul 2014
Location: Massachusetts
Posts: 27
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Luclin was a rushed expansion that had ideas that worked and ideas that were rushed to fill slots.

New Race: Could have been good, but Cats bad idea. They just didn't fit.

New Class: Great idea, not well thought out though, took awhile to balance that class out.

Moon Scenario: Potentially a good idea turned into mush. good number of the zones were not populated, Nor did people want to go there.

New Models: Great idea to modernize the game bring the graphics to the standard of the time, poorly executed.

Custom UI's: Great idea. This allowed the community to contribute to the game. Still to this day feel this should have been added earlier.

AA's: Smart idea to keep a player on one character to progress that character further and group more with others. This was also a flaw because certain AA's were not balanced or thought out well for each class.

Monsters: Were either too strong or not balanced right. AC calculations were off.

Itemization: Was sloppy and just thrown together. Don't get me wrong some items were even designed as jokes , if you all remember the Jenniy's Two-tone Cuirass from Greig's. 9,6,7,5,30,9 <-- Stats -_-'

Bazaar: Ugh not even gonna talk about this. Why just why?

Spires: Was not well thought out , why have porting classes and then make this available?

These are my reasons i did not like Luclin, but liked some of the ideas.
Last edited by Madri; 04-29-2015 at 08:15 PM.. Reason: Forgot the Bazaar and Spires