Thread: Game Mechanics: EQType 6000's
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Old 04-28-2015, 01:41 PM
Hawala Hawala is offline
Sarnak

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Join Date: Apr 2013
Location: El Paso
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That's the job of the UI isn't it?

The same interface works classically when modified to loot corpses, where the EQTypes are changed to 5000's, which correspond to corpse loot.

How is this different?

It seems the database is just not returning queries formatted requesting data in the 6000-6079 range, which leads me to believe these EQTypes don't point to merchant items in the server.

It could really be any number, the server just needs to understand that some arbitrary number points to merchant items for sale.

For the Titanium client, they made a change to display the items in a "stream", so the database query is different, returning all the items for sale at once, instead of one by one like it did classically.
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