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Originally Posted by FranktheBank
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Anyway, I'm kinda split between Enc and Mag. Kinda avoiding Nec, because I don't think I would like fear kiting (sounds dangerous with random pathing).
Charming sounds dangerous too and harder (because of the breaking it and killing both).
I was leaning towards Mag because it sounds easier.
I would like to try something new, my main concern really is leveling speed and low cost (as I have very little plat).
Can anyone chime in to let me know difficulty curve, farming ability and any other input (if I am forgetting/not considering something)?
Thanks guys!
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It doesn't get any easier than Necro. Feign death, lifetaps, Harmshield, a pet, snare, root... Necro is the easiest going class in the game. Fear isn't really "random"-- if you pull multiple mobs to the same spot, they will follow the same fear path.
Charming honestly isn't that hard, and you can always AFK after you kill 6-12 mobs and med up. Enchanter is a lot of fun and is a master of something you don't see too much of in MMOs lately (crowd control).
Mage is kind of a one trick pony. You'll be chain summoning pets to solo, sending pet to attack and nuking in groups, and Maybe occasionally off-tanking with your pet. And then eventually mod rods/CoH. No mana regen, no crowd control, no protection without a pet.
None of the int casters requires gear. Ench goes easier with Cha, but for the most part Cha gear is incredibly cheap. Mage or Necro are fine nearly naked until their late 20s, and can easily farm plat by then.