I never really got into the classic graphics. Even when I first started playing classic in 2000, I thought they looked outdated; but it's what was available. When I saw the release of the new Luclin graphics, I was pleased I didn't have to look at blocky pixels anymore.
I played a human paladin on live, and although I agree the animations were and are still terrible, I liked the fact the armor and robes had a three dimensional element to them; not painted on per classic.
Trolls and ogres, let me tell you, though I never played one, the classic model's counter-parts looked MUCH better. Since playing table top D&D, and reading books of D&D lore(yes I know they are not the all knowing de facto guidelines to fictitious races) , trolls specifically had an appearance of being tall and lanky with a protruding belly, much like the Luclin models.
Hey its all aesthetics and subjective points of view. I like the Luclin models, but I won't quit if they forced them off. But I did not also realize that there is an advantage in using them until now. . . so I guess not aesthetics then. But I still enjoy them none-the-less.
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