Quote:
Originally Posted by Cyrius
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Yes! The total of 1 raid encounter. So every "hardcore" player will be done with the content in 1, maybe 2 months. Fully equiped and all that. Unless they release a expansion every 2 months it will get realy boring for people that play alot.
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Yea but not every game is based on huge amounts of end-game content. For example, and I like to bring this game up a lot, Shadowbane had dog shit for "end-game" content and items. But that was a game that didn't rely on that type of stuff. The mechanics of its character customization and world pvp made the game enjoyable until the servers went down.
Some games don't rely on mass content to occupy its user. Shadowbane.
Other games have to continually produce new content to interest its users, because the game mechanics are lacking. World of Warcraft.
So the question is: Is Rift going to have dynamic, unique mechanics like Shadowbane, or repetitive stat building conquests like WoW?