Quote:
Originally Posted by Erydan Ouragan
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In my opinion, instanced dungeons and raids is the cut-off point between "classic" and "modern" EQ or MMOs as a whole
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The idea of this in eq makes me sad. They might as well throw in a dungeon finder and make death cost plat instead of xp.
Classic eq is so vibrant and immersive strictly due to social interaction and being a "hard mode" MMO.
My thing is, let's keep those qualities while poaching zone, race/class, and loot content from subsequent expansions. With elongated release timetables, of course.