Quote:
Originally Posted by Erydan Ouragan
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Several reasons.
Lots hated the bazaar. They say it killed the buyer-seller social interaction. How is that a bad thing? I don't know. I guess people like to lowball with ridiculous offers. I've never had a meaningful interaction while trading, because i treat EC like i treat Wal-Mart. I get in, but my shit, and get out. I don't try to make friends with the cashier.
Lots hated the spires and easier transportation, too. I guess a 30 minutes round trip is too easy. I've never had any meaningful social interaction with a porter either. I'm polite and friendly and i tip decently considering my meager financial means, but i've never had a real conversation with someone that ported me.
I often see the "aliens and spaceship" argument, which is downright parroting the WoW argument when TBC came out. There is no spaceship in Luclin, that was world of warcraft. I guess people need their orcs/frogloks/kobolds to be happy.
The long grind of Luclin is my favorite argument, because it tells a lot about people. Most common complaints heard are "VT shard farming is too long" and "Mobs have too many hitpoints and take forever to die, so it's boring". Now that is funny.
See, the thing is most p99 players like to pat themselves on the back and tell themselves they're "oldschool and hardcore". WoW and other modern MMOs are too easy, they say. There's no challenge, no sense of accomplishment. That's pretty much bullshit, because lots of people refuse to group with hybrids, the xp being too slowed down too much. I've seen people in EC ask for a port to Lavastorm, which is 2 zones away.
P99 players are huge fucking casuals at heart. If something takes too long to kill, then it's boring and not efficient enough. They spend the hardest and longest part of the road to 60 in Chardok, paying for AE pulls instead.
So the thought of VT shard farming, Ssra bane weapons molds farming and actually spending more than 15 seconds per mob while clearing Vex Thal trash, is horrible.
They like it hard, but not too hard. Just hard enough to congratulate themselves for playing "old-school EQ", but not so much to the point where they actually have to pay attention to whats happening in the game because then, they can't watch netflix at the same time.
Luclin absolutely rocks.
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Yep, really agree on how dissonant people are about 'easiness'. They say they like it hard, but when you make it hard they bitch. Then if you ease it up they get bored and wander off. 'Well, it's not the right KIND of hard', they often say, meaning they don't think long kill times, death penalties, intricately difficult raid targets, farming, etc., are 'fun' hard, ignoring the fact that there simply aren't other kinds of hardness in MMO's. Hardness is always annoying.
What they really mean is that they want to claim they like it hard, but only the stuff they don't feel like doing should be actually hard. But I think most of the P99'ers are more in tune with whats up as far as hardness goes, and actually appreciate it in classic EQ. As far as Luclin, I liked it for the most part. PoP was the best though. PoP with no books gets my vote.