Quote:
Originally Posted by Kaz14
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Yeah, it seems to me to go against the spirit of the server, which is disappointing. As I see it, if you have a large group that dominates raids, that's cool because others have the option to ally to fight them, convince some of the to defect, and otherwise oppose them - and oppose through PvP disruptions and brawling, which is unique thing that this server offers those who want it.
But when you have some people coming over and speaking with GMs try to create new rules or modify old ones, with the goal of promoting PvE over PvP, it is very disappointing because the whole ability to oppose them through PvP is gone - and that seems to me to be the whole reason to be on the PvP server in the first place. When you come in and do everything you can to make red server more blue, you are taking the PvP away from everyone else who specifically came here for that.
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Yep, thus how the zerg mentality procreates like rabbits. On RZ there were 2-4 guilds near the top most the time with AD generally leading the pack. Here.....Holo accounts for literally 50% or more of the active accounts/logins according to Sirkdog. Pvp is fairly close to dead if it stays on its current path anyway. This just makes it more sure.