Pharm is spot on with his explanation of sta vs. dex in grouping vs. raiding. The primary reason for that is that as a main tank for a raid, your only concerns are aggro and surviving 1 worst case combat round. Since the aggro concern is largely eliminated in a raid setting with clickies (nets, hammer, etc.) the only remaining concern is survival, so that 150hp becomes much more meaningful, especially when you account for the effective increased mileage you receive from it when using defensive discipline.
In groups, the extra hp makes c-heals more efficient, stretching your cleric's mana bar a bit further, bit your real struggle as a warrior is aggro management and the increase efficiency of healing you from extra sta doesn't mean a thing when the mob is beating a squishy's face in because you can't get aggro. A stopgap for this Poor aggro management is root, but the efficacy of that strategy decreases with levels leaving you the option to carry more clickies with you for holy mother of mithanil situations and that can become very expensive.
Of course with Velious around the corner we'll see chanters receiving Boon of the Garou and largely negating any dex shortcomings. BotG is a short duration spe though and while the chances of grouping with a chanter increases with levels and difficulty, you won't always have one, so I'd still throw my points into dex. ^^
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