As a preface, Lagaidh, I find you a nice enough person - I just think this topic relates to whether we're using reason (rather than unbridled emotion or subjective determination) in our relationships with other people on the server.
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Originally Posted by Lagaidh
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Well, folks in the thread have admitted to blocking folks out, just so the blocking person can remain measurably superior.
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I think you missed the point of what I was saying. They wouldn't "block other folks out" unless they got some reward for doing it - their real goal is the better gear and the better encounter. Sacrificing more resources than someone else (i.e. time, attention span, etc) is what they're doing - using the phraseology "blocking folks out" is intentionally chosen to make it seem worse than it is. Again, the gold medalist "blocks out" the silver medalist to remain superior.
Does that make him a jerk, a dick, or "like people who are fascinated by serial killers?" No - it makes them a competitor. You may not come to this game as a competitor - others do. The game is built as a competition unless the people in the game or those who have authority (Nilbog, etc) agree to something else.
That's all there is to it, and it's entirely valid.
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Hey if something truly were important on the line, I could understand the vicious competition. I love my EQ, I love the little treasures I've amassed. We all like to measure. I just can't reconcile being a dick to someone for my treasures.
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You assume someone who doesn't agree to a rotation instead of competing for content is, by virtue of the act, a dick. That's simply not true.
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I guess I sound like a fucking hippy, but there's just no reason to be so mean about one's advancement or position at the top.
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You're still not making real points, though - you're just saying that it's "mean" or you're "a dick" if you merely compete at the highest level for content which is meant to be competed for (in the current state of the server).
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Maybe what interests me about the topic is the true motivations of a player that leads them to such a state that they willfully, and understandingly will try to prevent other players from experiencing things for their own perceived status.
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It intrigues you because you're not looking at it the way it's plainly presented - Competitors are competing for certain content, and some people (non-competitors) say they shouldn't, and they should agree to an organized system so content is distributed differently.
If they don't agree, you can't force them into it unless you have an overwhelming majority to enforce it.
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Hopefully, with my style and pace, by the time I'm ready for some Fear or Hate... there will be room for me. That's how it happened in Live for me. I'm a broken record in saying that I was the master of wasting time in EQ. 310 days on Lagaidh Smif the 1st, and I made L70 with a few hundred AAs. Hey, at least I reached the level cap for when I quit, hehe.
Cheers. See you in Norrath.
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And that's how it will happen - Casuals eventually experience all the same content as the hardcores if they desire it - just in a different place in time. That's why a rotation can be a good thing, but not if people don't actually want it.