Quote:
Originally Posted by FatMice
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Daldean...
I don't really understand why you think..
...would solve anything.
I would expect 200 people sitting on the otherside of Zone In in Dreadlands.
Unless I am missing something...
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Exactly. We need 0 variance with guild lockouts equal to 2x+1 days, where x = respawn of target mob ^^ would prefer to see this coupled with mob respawn times reduced by half.