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Originally Posted by emdubwubwub
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What are the differences between the three major factions?
What content will be limited if I choose one over the other?
What items will I miss out on if I don't want to regrind faction to access gear from the different quest givers?
Is the choice of which faction different for different classes?
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Anyone can be on any faction. It just takes faction grinding or doing turn in quests to raise it.
Everyone starts out KOS to Claws of Veeshan (Skyshrine)
Everyone, but Rallos Zek warriors, start out KOS to Kromriff/zek (Kael). (Giants have two related factions, one fights the dwarves the other fights the dragons)
Everyone starts out non-kos to Coldain (Thurgadin).
Each faction has its own set of quest armor. Thurg has the least amount of stats. Kael is focused more on HP/AC. Skyshrine armor focuses on Mana/Resists. You can even forgo the quests and get comparable Thurgadin armor from Plane of Growth raids.
The consensus usually goes with Skyshrine dragon quest armor as being the best over all, but maintaining a dragon faction guild cuts a lot of content out if you don't have alts to take the faction hits or do significant giant killing to fix it.
If you don't care about quest armor or already have what you want, then faction just means safer travel.