Quote:
Originally Posted by Juryiel
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You assume a large guild is desired. I don't want that, I want to be part of a small but capable guild. I don't want to be part of a guild that has a billion people at all hours of the day. If you are saying that being part of such a guild means I can't go after Trak under reasonable conditions and chances of success in your rotation, I will just choose to FFA.
Which as you can see is what happened :P You aren't really giving me a choice. You are saying make a guild like the one YOU want to be in, or else don't have a reasonable shot at Trak, even though I can kill him if he spawns when I'm on.
I think you see rotations as some sort of reward for being large or capable. Rotations instead should exist to bind people capable of killing a mob from doing it at their own accord. To bind them so that they only get one turn, and that turn is known so everyone knows when to make time for their rotation slots. It's a concession every single guild on the rotation makes so they don't have to do things like poopsocking.
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What I am saying is, no, your guild of 25 players, should not have a single slot on Trakanon if you can only kill him between the hours of 6PM-10PM.
If you want to kill Trakanon, and you want to stay in your guild of 25 players, then enter an alliance and kill it together whenever it spawns (and all the allying guilds drop to the bottom of the rotation on a successful kill) or share a single rotation slot among multiple guilds.
The alpha version of the rotation had what you desire. Guilds who only killed mobs during their desired 6-10PM windows were able to declare "Blackout Hours". Which meant if a mob spawned in an hour not favorable for them, they were able to hold their top spot on the rotation, then the responsibility fell on the 2nd or 3rd guild in the rotation to kill the mob. Some spawns would go 2-3 spawns with it spawning at crappy hours and then they would keep staying at the top of the rotation until it spawned at a good hour for them. That was absolutely fucking retarded and unfair to the other guilds who had to take those shittier hour respawn.
This server will never be favorable for what you want to happen. Never will you be able to just get a mob to spawn at 3AM and wait until 7PM when everyone is home from work to kill it. You can either get bodies to kill it at around 6-9 AM (3-6hour was about the maximum the previous system allowed) or you can not kill it by then but drop to the bottom of the rotation due to missing your kill.