Thread: VD = BAD
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Old 12-03-2010, 02:08 AM
h0tr0d (shaere) h0tr0d (shaere) is offline
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Join Date: Dec 2009
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I have run into people 'duoing' the efreeti camp. Personally, I don't care if you were first, if the mob is up over a certain time frame, you run the risk of losing said camp.

I tire of people claiming a camp solo or duo, they or one of them dies, and they try locking down this camp with the mobs up, while they try however many times it takes to win.

6 people isn't a zerg, it's a group. And duoing efreeti isn't 'skillz'. I'll never understand people who brag about doing something with less people then is efficient. I don't care if you do hate with 5 people. The objective isn't to take all friggin day, the plane is there for loots. Fuq spending 12 hours with 5 people, give me the 40 people and we get in and out fast. Screw doing fire giants with 2 people and taking hours, give me a couple of groups and knock it out fast.

I would also like to point out, that if the enchanter died, and only the mage was there when the VD group came up, it was the VD group that killed the mobs on the way to efreeti. Therefore making the return of said enchanter faster, with no mobs being up. So the illusion of "I got back fast" means nothing to me here.

I remember running into a cleric/enc combo duoing efreeti, only they couldn't do it within 30 minutes to an hour. We moved up with maybe 10-12 people from fire giants, which could be classified as overkill for the camp, but the goal was to go up, kill efreeti, and get back to fire giants before respawns of the mobs in between. So we took overkill, ran up, and allowed them the chance to make an attempt. I didn't really feel I had to, given that the mob had been up for over an half hour, but ok, go for it. They tried, failed, and died. I pulled efreeti, we dragged their corpses and ressed them. Instead of thanks for saving them potentially a good chunk of time cr'ing, I am cursed out for stealing a camp. Needless to say, we didn't stay, we went back to fire giants as intended. All we did was give them a broken camp, and a quick cr. Greed and paranoia is what I call it in this game. People get selfish and paranoid about MY CAMP, and this is the result.

I could give a rat's ass about people who like to farm camps like this. I would consider being in favor of a rule that defers the camp to a full group over any, to encourage social play in a mmorpg. I can understand your frustration, but you are angry because you are potentially losing loot, not because of their actions. They didn't roll up and steal the named spawn with you sitting there. It's your camp? Pull the mob and kill it. Keep the spawns down.

Sermon over.