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Originally Posted by koros
Second, do you really thinkSecond, do you really think the programmer VI hired in 1997 actually did a normal distribution of atk vs ac or something similar? I'm certain it was a linear model. the programmer VI hired in 1997 actually did a normal distribution of atk vs ac or something similar? I'm certain it was a linear model.
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I'm not sure what you mean when you are talking about the normal distribution. I don't see why ATK vs AC is even a probability distribution; its just a function of two variables returning either the average hit or a distribution over hits.
I guess what Treats is trying to say is that the incremental value of ATK should be higher when the AC of the target is higher, i.e. Avatar will give you +15% dps vs trash mobs (say 85 -> 100) but +30% dps or whatnot vs bosses (say 50 -> 65).
Of course, its still a dumb argument because even if Avatar + Vulak Weapons + 3x Aura of Battle was 2x damage, we'd still just bring 2x the rogues. Because the Avatar of War has no AOE, he's extremely vulnerable to being zerged.