Quote:
Originally Posted by kaev
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A miss gets the same agro as a hit. Melee agro is per swing and is affected by weapon base damage & primary hand damage bonus if applicable, and is reduced by a fixed percentage for 2handers. High strength will do more damage, which is good in and of itself, but it has zero effect on melee threat.
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is this different for pets? my pet will definitely not take aggro on a mob until it gets a hit or two in, assuming i've snared the mob or something