Not to wax poetic, but I think original EQ was the best game/mmo ever made. I want this to be accurate, not because it was perfect, but because the great aspects and the flaws combined in such a way that made an amazing experience. Our collective memory is fading as time passes, so if EQ or a version of it were going to be recreated in another 16 years, what we suss out here makes a difference.
That said, yes Luclin AA made a difference. But it wasn't that huge. Very few (if any) Luclin mobs put out more dps on a single target than AoW.
Could AoW actually hit 8x in one round? I was under the impression that it quadded + 1 (or was it 2?) extra attack from flurry, and maybe triple attack. If so, it that verified? I'll log into test server and have my mage's pet sit there and tank it for 30 minutes when I get home. I doubt the underlying values have ever been changed.
If it could hit 8x in one round we have to change my math from ^5 to ^8 as was mentioned. Even discounting Luclin AA, I think that lowers the odds of a max round more than my original calculations. Inverse exponential probabilities are a bitch like that.
|